Re: Punisher - Design Phase
Wow, way too much going on in the attack department for me. Maybe tone down the shotgun to 2 blasts per turn, but "Taking Down the Mob" really needs to be scaled back.
What about just "as long as an opponent controls at least 1 Crimelord, etc, Punisher may attack (normally) 1 additional time"? Or maybe "If Punisher destroys a Crimelord, etc. with his normal attack, he may attack (normally) again (and continue until he doesn't destroy one)"?
I love the skulls = less defense dice mechanic, esp. for "Armor Piercing Rocket." I actually DO like multiple SAs (occasionally) and will support them here esp. (he DOES have an arsenal) as long as they're toned down a little bit.
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