View Single Post
  #535  
Old December 13th, 2016, 12:00 PM
Ixe's Avatar
Ixe Ixe is offline
 
Join Date: August 21, 2013
Location: USA - MD - Sparks
Posts: 1,865
Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla Ixe is inducted into the Halls of Valhalla
Re: Ixe's Custom Units

Here's another devil for my devil faction. This is an Erinyes from Pathfinder Miniatures.



NAME = Erinyes
GENERAL = Utgar
PLANET = Toril
SPECIES = Devil
CLASS = Warrior
PERSONALITY = Disciplined
SIZE = Medium 5
COMMON HERO

LIFE = 1
MOVE = 6
RANGE = 5
ATTACK = 4
DEFENSE = 3
POINTS = 35

ANIMATED ROPE 16

After moving and before attacking, you may choose a small or medium figure within 2 clear sight spaces of this Erinyes. Roll the 20-sided die. If you roll a 16 or higher, that figure cannot roll defense dice this turn.

LAVA RESISTANT
An Erinyes never rolls for molten lava damage or lava field damage and it does not have to stop on molten lava spaces.

FLYING
When counting spaces fro an Erinyes movement, ignore elevation. An Erinyes may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If an Erinyes is engaged when it starts to fly, it will take any leaving engagement attacks.

This is an Erinyes, a skilled devil warrior who is deadly with a bow. Erinyes are known for being able to magically control rope as if it is an extension of their own body. If they close with an opponent, they can command this rope to temporarily bind them and leave them open for an attack.

The Erinyes are part of my Devil Faction which is all brought together by the Ice Devil. They are their most powerful ranged option, but they are also quite expensive. They can at most act as a 3 figured flying ranged squad for effectively 105 points, although this is somewhat increased by the cost of the Ice Devil. Their cost is high enough and their defense low enough that they are best kept at range, although they can be even more dangerous if the enemy comes in close.

As always, comments are greatly appreciated!
Reply With Quote