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Old July 16th, 2013, 06:45 PM
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Re: Metagame Evolution

The (understandable) proliferation of special attacks (modest though most be) definitely put a dent in the usefulness of Hie in Darkness, Counter Strike, etc. I think we have gone past the point where the special attacking units offer "safe" ways to overcome those powers and gone a little ways (but by no means too far) into the realm where a player with a fairly complete collection need not do without special attacks as counter drafts to Samurai and Drow.

As for countering squadscape, the heroes that either attack more than once (Evar Scarcarver, SotM Raelin, Eltahale, Master Woo) or allow for some sort of double activation (Wyrmlings) offer a nice balance. Without multiple attacks or some sort of hero-to-hero bonding, lone-activating heroes really do not stand a chance against even basic squads.

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