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Old July 4th, 2018, 06:24 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by Tornado View Post
1. Glyph stays.
2. There is no height advantage in Heroscape as far as figure size/height.
3. Line of sight is 360 degrees for most all figures, with Q9 being a major exception. Look through the sight point regardless of facing.
4. A special attack can be used instead of a normal attack.

In regards to #3. Some figures have parts of their own sculpt that block line of sight in certain directions. The wings of the dragons, Q9's shoulder armor, etc. It tends to be more of an issue for double-space figures because they can only flip end-for-end during the movement phase. Once they begin the attack phase they are stuck facing whichever direction they were positioned.


Most single-base figures have their sight-point at the top of the sculpt (the head), and, since the sight-point is only indicated on an outline of the figure, the figure can "see" out the back of the sculpt's head as effectively as the front. The easiest thing is to treat the top of the figure's head as the sight point and peer past that to try to see the target.


Some figures have alternate sight-points specified. Mimring, for instance, may use the tips of his horns to sight from (FAQ 13.4 pg.8 )

Also note that Raelin's Aura is 'Clear Sight' not 'Line of Sight'. She still looks from the same point on her head, but all she has to "see" is any part of the sculpt - she is not limited by seeing target-zone only. So if all she can see is the tip of an ally's sword, and that ally is close enough, he benefits from her Aura.


~Z


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Last edited by cmgames; July 4th, 2018 at 06:46 PM.
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