Quote:
Originally Posted by philowar
The only thing I don't like is the fact that you have to gamble an order marker on her hoping that you can roll a 14 to summon the Rechets, which is often pretty tough to do. If you fail to summon them it's pretty much a wasted turn. I mean, think of how much damage you can dish out by spending that marker on someone else.
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Um how is it a wasted turn? She seems a pretty solid figure on her own, plus she doesn't have to chose between attacking and summoning... So unless she wiffs on attack and summoning I don't see the waste... (As long as she can do her points worth or summon before dieing then she isn't wasted...)