Quote:
Originally Posted by DeathByUtgar
answering the call to arms:
medical treatment: At the start of this figure’s turn roll the 20-sided die. If you roll a 10 or higher, you may remove 1 wound marker from this card or any adjacent figure's card.
hopefully this helps a little
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That's a good idea. It will help some parties that don't have a dedicated healer. At some point I plan on working Items back into the game. What were you thinking for who gets that power? I was thinking Ranger, Warrior (Fighter), and maybe Scout (which hasn't actually been released yet...).