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Old March 14th, 2019, 07:47 PM
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Re: NEW CONTEST - Triple Play Frenzy

Alright, here are my two submissions for this contest. With the 3 player game format being more casual in nature, and not tied to the competitive tournament scene, I wanted to experiment a bit so they are certainly unique. Not too concerned if they win or not (I already have some of TREX fantastic dice bowls), just wanted to try and give people looking for 3 player maps some options. Hope you enjoy them as much as I enjoyed making them.

Spoiler Alert!

Lost City of Z

Utgar had given Grimnak an important task, and he was determined to please his new master. He had taken his forces deep into the jungle in search of the Lost City of Z. Legend held that the ancient city contained secret vaults, which held many items of great power. Items that could help Utgar complete his conquest of Valhalla. Two weeks into the search, Grimnak received word from Utgar that each of the other Generals had also dispatched forces in search of the Lost City of Z, turning his secret quest into an open race. Today Grimnak believed that race may have come to an end, for they had located the ruins of a city deep within the jungle. It must be the prize they had come in search of, if only this unnaturally thick fog hadn’t made it nearly impossible to see anything more than a few feet in front of his face. They had first stumbled upon the edge of the ruins almost an hour ago, but Grimnak would not lead his troops into a trap, whether it be one of the Lost Cities ancient untriggered defenses or another generals ambush. So he had sent out a couple of small groups to investigate and report back before taking the bulk of his forces any further. He had still not heard back from those Blade Gruts he sent into the city proper, the simple minded fools were most likely completely lost in the fog by now, if not dead. The Arrow Gruts he had ordered to investigate a tower nearby had reported back that the fog was equally thick above the city, and they were unable to see anything of note. An occasional echo of sound would reach them through the fog though, Grimnak just wasn’t sure if it was his own scouts who were making the noise, some wild creatures that called these ruins home, or a competing search party. What to do now?

Suddenly Grimnak felt the mole hairs on his back move in response to a soft breeze that was not there before. The wind steadily picked up in intensity, the city itself seems to be moaning now as the wind whips about the ruins. The fog was swirling before Grimnak’s eyes, much like the fog itself this wind felt quite unnatural to Grimnak. Whether mystical energies were at play here or not would have to be investigated at a later time though, for the Arrow Gruts were squeaking excitedly. The fog had lifted, and it turns out they were not alone……..





Build Requirements: 2 Marvel, 1 RttFF, 1 TJ, 1 Castle
Glyph Recommendation: Dragmar (+8 Initiative)
Build Directions

Spoiler Alert!

Ice Pit of Kaazune

Sgt. Drake had been searching the dungeon complex under Mt. Kaazune for several hours, and was just about to call it a day, when scouts returned with reports of a significant temperature drop in one of the northern tunnels. It was well known that decades ago a great Ice Dragon hunted this mountain range, and there was no natural reason for the temperature to go down this far beneath the surface. Had they just found the Great Wyrms’ lair? This news required a direct investigation, so Sgt. Drake set off with his troops in tow. When he arrived at the end of the cold tunnel, he found the chamber beyond opened up into a great pit of ice and stone. Treasure could be seen glinting in the darkness below, reflecting back light from the torches. Now who will venture down into the depths to retrieve it, and who will deal with the other interested parties, who were just now appearing at two other tunnel entrances?


Build Requirements: 1 RotV, 1 BftU, 1 TT
Glyph Recommendation: Place 5 Random Treasure Glyphs on the spaces indicated by the 5 Brandar Glyphs
Build Directions
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