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Old January 23rd, 2021, 09:47 AM
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Arkham Arkham is online now
The Opposite of Pants
 
Join Date: May 19, 2012
Location: Olympia - WA
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Re: The Book of Jack-Jack Parr - VOTE for On Deck!

Figures don’t roll dice. Couple other wording things noted below. Card art looks good, though the indent spacing on the bullet points may need adjusting, some of the carry over lines seem out of line with the initial line.

BABYSITTING DUTY
At the start of the game, you may choose a Unique Superhuman Hero you control to be Jack-Jack’s Babysitter. For the rest of the game, if his Babysitter is not within 3 clear sight spaces of Jack-Jack, that figure subtracts 2 from its Defense number. Before taking a turn with his Babysitter, take a turn with Jack-Jack. After moving with his Babysitter, if he was adjacent to his Babysitter at any point before or during his Babysitter's movement, you may place Jack-Jack on any unoccupied space adjacent to his Babysitter. Jack-Jack is never attacked when leaving engagements.

SUPER BABY
Before taking a turn with Jack-Jack, roll the 20-sided die. For this turn, if you roll:
• 3-5, add 4 to his Range number;
• 6-8, add 1 automatic skull to whatever is rolled when he attacks and he does not have to roll for Molten Lava damage;
• 9-11, instead of moving normally, choose an empty space 5 spaces from Jack-Jack. Place him on the chosen space;
• 12-14, he may attack 2 additional times, and may move up to 3 spaces after each attack;
• 15-17, instead of attacking, roll 1 unblockable attack die against all adjacent figures without the Lava Resistance special power; or
• 18 or higher, when he attacks, all blanks rolled count as unblockable hits on the defending figure.
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