Re: The Book of Metallo - Designing
METALLO
JOHN CORBEN
CYBORG
UNIQUE HERO
CRIMINAL
RELENTLESS
MEDIUM 5
LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 6
DEFENSE = 7
POINTS = ??250??
EXPOSED KRYPTONITE HEART
Start the game with the Glyph of Green Kryptonite on this card power-side down. Turn the glyph power-side down if there are fewer than 3 Wound Markers on this card. Turn the glyph power-side up and subtract 2 from Metallo's defense dice if there are 3 or more wound markers on this card. Metallo cannot lose this glyph by any means unless he is destroyed.
CLAMP AND CLAW
Any time an opponent would begin the movement of a figure engaged with Metallo, you may first roll the 20-sided die. If you roll 14 or higher, the figure receives 1 wound and cannot move.
CYBERNETIC REPAIR X
At the end of the round, if you reveal your X Order Marker on any Army Card you control with the Cybernetic Repair X special power, remove one Wound Marker from each Army Card you control with the Cybernetic Repair X special power.
SUPER STRENGTH
So it looks like this is the direction we like then. Awesome.
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