Here is a scenario map I wanted to share. No good for competitive/tournament play, but lots of potential for story telling. I named it Breakout at Blackrock, but it could just as easily be a prison scenario for many different themes/locations. Shield or ARGUS Holding Facility, HYDRA Prisoner Cells, Latvia Dungeon, etc.
Basic idea is that someone from outside has attempted to free/break-out some prisoners. They brought the held units some of their gear/equipment, knowing that getting in would be the easy part. It's getting out that will be tricky. So the break in has already taken place, and an alarm was sounded summoning additional guards. The prisoners were freed from their cells and given their stuff to put on, and now the reinforcements have arrived. It's a fight to see if the prisoners can fight their way past those trying to prevent them from escaping.
VS File:
Breakout at Blackrock
Required: 2 Castle Sets & 2 Marvel Sets
Map represents one Cell Block, with two Guard Rooms on either end to keep an eye on four Prisoner Cells. One side starts in the Cells (Blue Start Zone), while the new wave of guards try to contain them by approaching from both sides at once (Red Start Zone). Two start zone spots are in each of the two Guard Rooms, where perhaps some guards had locked themselves inside while waiting for back-up. In between the 4 cells are a few social areas the prisoners can utilize. These areas give the map some changing elevation the two sides can use to try and gain an advantage on the other.
I think it would be a great way to utilize all the SWAT units we have vs. some sub-200 point criminal/thief/outlaw/insane types. Might instead feature some part of the Batman Family or Team Arrow arriving to keep those same types of villains in their cages. Could also flip it and have a bunch of Heroes start in the cells, with the Leader & a bunch of Gamma Mutates trying to lock them back up (for experimentation on of course!).