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Old May 9th, 2008, 12:42 PM
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Larmo Larmo is offline
 
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Re: Create-a-Unit Part 5.5 - Abilities discussion

Ok, the poll is done, and the winner is johnny139! Now, this thread will be used for discussing the abilities our unit will have. Here are my suggestions.

Disengage
Since a lot of bonding armies tend to swarm, these guys should be able to disengage to get out of there.

Hunt (needs a better name)
Whenever an enemy unit activates a power with bonding in its name, you may immediately take a turn with (unit).

My submission for the anti-bonding ability. They need an ability so they can do something once they get were they are going though.
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