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Originally Posted by IAmBatman
That's definitely something that needs to happen and could be spelled out in a special attack on that VDO's card, IMO.
The other thing we may need to tackle that's going to be a lot lot harder is greater than 2 hex figure/vehicle movement.
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Mole Machine sidesteps that issue by pseudo-teleporting. If the Batmobile takes up more than a couple spaces, then yeah, we may need to work something out. Might be a good thing to do anyway, like we were talking about in the Bucket List thread.
Quote:
Originally Posted by IAmBatman
The start in it power could be unit-specific, I guess. Makes the rules cleaner to put together without it anyhow. My only concern is the other player having start zone rushers on a small map and taking over your vehicle before you can get in it, but I guess if the map is too small vehicles are a waste anyway.
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Yeah, I think it would be easier to start the rules without that, and most units don't need it. We can save that for where it's most thematically needed.