My group's house rule for snow and ice is as follows:
-we use all printed rules EXCEPT the one about flying units paying an extra move point when they land
-we roll for ice break when a figure stops it's movement on an ice space....large and huge figures suffer penalites to this roll and thus have a greater chance of death
-falling damage onto snow is greatly reduced....no damage for falls that would require one attack die, one die for falls that would require two, and a decreased chance of auto-death from extreme falls
-falling onto ice suffers normal fall damage, but also instantly triggers an ice break roll
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