Re: Br1an's Battlefields (New Map 3/3/19)
Thanks guys! In the PDF it shows more clearly there are 3-3 hex sections on same height, in range view to the center, plus the center height being 7 hexes to make the center very easy to reach, but hard to defend. So melee and range have a shot at taking down the target on the glyph. And the multitude of pillars allow for melee units to approach the center without being picked off from all sides. Just kinda what I was thinking through while designing it.
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