Quote:
Originally Posted by vegietarian18
I think that the game is attempting to put out a base of content before a large advertising push. That's the only thing that makes sense to me with the scale of production vs. the relatively small amount of exposure it's gotten. The game isn't supposed to be popular yet, just developing a small player base while enough content to actually deck and army build is released. That's my hope at least.
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I'm not familiar at all with board game marketing. Is this a legit marketing model? Are there examples of it working? While I want to believe it, it seems like a strange way of going about things, and not likely to succeed.