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Old May 18th, 2020, 08:12 PM
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Re: [Pod 2] Kiora, the Rising Tide - Design

I'll just reiterate that I'm fine with either of the two directions currently being discussed, either:

A): An Einar character named Durnipia with a healing focus who may or may not also have some water-based abilities.

B): An Aquilla character NOT named Durnipia with a water focus who may or may not also have some healing abilities.

While I like Zetsubo's design, I think I still have a slight preference for the version I suggested earlier which is quite similar, albeit with some key differences:


Quote:
WATER HEALER
Aquilla (Or Einar if named Durnipia)
5 Life / 5 Move / 1 Range / 3 Attack / 3 Defense

CARRIED BY WAVES
While Kiora is on a land space, that space and all same-level spaces adjacent to Kiora are considered water spaces. Kiora and friendly figures adjacent to Kiora do not have to stop their movement when entering a water space.

HEALING WATERS
After taking a turn with Kiora, you may roll the d20 for each friendly figure within four clear sight spaces on a water space. If you roll a ?15? or higher, remove a wound from that figure's army card.
I like how this version of healing waters makes her more unique as a healer by allowing her to heal multiple heroes at once, but I'd also be on board with Zetsubo's version which has the potential to more consistently heal a single hero.
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