Re: Looking at "Other" Melee Armies, and Raelin Musings
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Originally Posted by killercactus
1) Rat dominance in the meta-game
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Quote:
Originally Posted by arp12
Great topic, killercactus. I find it amusing that you're seeking armies that benefit most from Raelin, while at the same time defeating her.
Melee units can be viable in the right setting, as we witnessed from GenCon. This makes me wonder about the Armoc Vipers' viability for tournaments. Only 3 members per squad hurts, but they're quick with solid stats. If there was another bonding option, they'd be even better, but it seems we'll have to wait a while for that.
This army looks good for 500 points:
120 Venoc Warlord
120 Raelin SotM
260 4x Armoc Vipers
500
Armocs and Mittens are your Bread and Butter; Raelin raises the Armocs to that crucial 4th defense die.
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Remember, the first principle is the most crucial in building your melee army. As Matthias will attest, a rat screen will bring your steamroller to a grinding hault. You'll be chewing through rat after 10-point rat while your opponent hits you with ranged attacks. Instead of the defense boost from SotM Raelin, the Special "rat-killing" Attack of Kaemon Awa may be of more benefit.
There is no difference, for all have sinned and fall short of the glory of God, and are justified freely by his grace through the redemption that came by Christ Jesus.
Romans 3:22-24
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