Re: [Pod 0] UNIT NAME (Crypolith) - Pod 0 - Design
As mentioned earlier I really want these climbable (or teleport on top-able) and want a destructible object card. Maybe in the "rules" we include you can make one of the powers optional such as with Fortress Door you could make reinforced defense optional in Scenario or Map, but there should be 1 standard card for the Cryptolith (or whatever we name it). Again my suggestion is was to port Magic:AotP rules as is but add:
[Obscurus]: Figures on top of or [adjacent / within [2] clear sight spaces] of this cryptolith reduce their [range / attack] by [2] when attacking a non-adjacent figure.
Just figure out among the [brackets] what you want. That's just a suggestion.
Another suggestion is instead of Scale have:
[Teleport]: Figures who end their move on a space adjacent to a cryptolith may choose to teleport on top. Figures who start their move on top of a cryptolith at the start of their move may choose to teleport onto a space adjacent to that cryptolith or on top of another cryptolith. Any figure on top of a cryptolith when it is destroyed is placed on the space the cryptolith previously occupied. Check for falling damage. Note: a figure cannot attack a cryptolith while it is on the top space of that cryptolith.
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