Re: The Book of Power Girl - Public Playtesting
I got in a couple of games with the updates today. Two pretty bad losses for her team against higher-end faction builds. I'm happy with where we have Power Girl and the others now. They're solid and can go up against a lot of armies, but they'll still get taken down by a lot of teams.
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Power Girl (@400 points)
Army Test
Map: Swamp Lab (no glyphs or special rules)
Units: Power Girl, Superman (Kal-L), Quickbelle (1,080 points) VS Sabretooth, Archangel, Sage, Yukio, Wild Child, Jubilee (1,080 points)
Spoiler Alert!
UNIT SUM-UP
Damage: 1 wound to Yukio, 3 wounds to Sabretooth.
Power Usage/Effectiveness:
Society Field Tactician: Moved 1 OM.
Indomitable: Extra move used 1 time, boosted 1 attack.
JSA All-Stars: Used after a Mystery Man’s turn 1 time, used after Power Girl’s turn 1 time.
GAME SUMMARY:
The JSA Trio were able to quickly set up on the castle and deal some early wounds to a Sage-boosted Archangel. However, Archangel rolled well with Razor Wing Slash, and he managed to take down Quickbelle late in the second round. Power Girl then shifted an OM to Kal-L who was able to rush Sage, but he completely failed his attack. In response, Sabretooth and Yukio managed to take down Kal-L. This left only Power Girl for the JSA going into the third round, and the combined SAs of Sabretooth and Yukio finished her off half-way through the round before she could do much damage.
Round One: Army 2 wins Initiative.
ARMY 2: Sage boosts Archangel; Yukio advances.
ARMY 1: Kal-L moves unto the castle.
ARMY 2: Archangel and Jubilee fail.
ARMY 1: Quickbelle flies next to Kal-L.
ARMY 2: Archangel and Jubilee put 1 wound on Quickbelle.
ARMY 1: Power Girl flies out and activates Quickbelle, who puts 1 wound on Archangel (Avenging Angel puts 1 wound on Power Girl).
Round Two: Army 1 wins Initiative.
ARMY 1: Kal-L puts 3 wounds on Archangel; Quickbelle is activated by Power Girl to kill Jubilee.
ARMY 2: Archangel puts 1 wound on Quickbelle; Yukio puts 2 wounds on Kal-L.
ARMY 1: Power Girl puts 1 wound on Yukio.
ARMY 2: Archangel kills Quickbelle; Yukio fails.
ARMY 1: Kal-L fails on Sage.
ARMY 2: Sabretooth and Yukio kill Kal-L.
Round Three: Army 2 wins Initiative.
ARMY 2: Sabretooth and Yukio put 3 wounds on Power Girl.
ARMY 1: Power Girl puts 3 wounds on Sabretooth.
ARMY 2: Sabretooth kills Power Girl.
Sabretooth with 2 wounds, Archangel with 5 wounds, Yukio with 2 wounds, Wild Child and Sage unwounded.
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Army Test
Map: Swamp Lab (no glyphs or special rules)
Units: Power Girl, Superman (Kal-L), Quickbelle, Stargirl (1,230 points) VS Mad Thinker, Jocasta, Red Tornado, Dragon Man, Awesome Android (1,230 points)
Spoiler Alert!
UNIT SUM-UP
Damage: 2 wounds to Dragon Man, 4 wounds to Jocasta, all 4 wounds to Mad Thinker, 3 wounds to Red Tornado.
Power Usage/Effectiveness:
Society Field Tactician: Moved 0 OMs.
Indomitable: Extra move used 2 times, boosted 1 attack.
JSA All-Stars: Used after a Mystery Man’s turn 0 times, used after Power Girl’s turn 1 time.
GAME SUMMARY:
Despite the JSA winning initiative every round of the game, Mad Thinker’s Mind Games wreaked havoc on them. The JSA barely got out of the startzone the first round as Dragon Man rushed them and immediately started dealing heavy amounts of damage. Kal-L was dead by the end of the first round, and Quickbelle followed early in the second after only dealing a few wounds to Dragon Man. Power Girl finally managed to get into the fight by the second round, but by a series of disengagements by the enemy and being moved around by Red Tornado, she couldn’t stay engaged. Stargirl had some OMs moved over to her, but as she moved forward to assist Power Girl, she got taken down by Dragon Man. Now with all the OMs on her alone, Power Girl hit a hot streak in the third round, taking down Jocasta over a couple of attacks and then one-shotting Mad Thinker (who still had an OM on his card). Her hot streak continued into the fourth round when she took down Dragon Man (who had the first OM), but then fizzled when she went up against Red Tornado. The battle between the two lasted well into the fifth round, with Red Tornado continually disengaging from Power Girl and blasting her with his SA; Power Girl managed to get Red Tornado up to 3 wounds, but without the attack boost from Indomitable she just wasn’t enough of a threat. Red Tornado put the finishing blow on her with a lucky attack after he had already hit her with the last marker from the Converter Belt.
Round One: Army 1 wins Initiative.
ARMY 1: Kal-L and Stargirl (carrying Quickbelle) fly out.
ARMY 2: Thinker moves an OM: Dragon Man puts 1 wound on Stargirl.
ARMY 1: Stargirl flies back for Power Girl.
ARMY 2: Thinker moves an OM: Dragon Mon puts 2 wounds on Quickbelle and 1 on Kal-L.
ARMY 1: Quickbelle puts 4 wounds on Dragon Man.
ARMY 2: Thinker: Dragon Man (with a double-turn) kills Kal-L.
Round Two: Army 1 wins Initiative.
ARMY 1: Power Girl puts 1 wound on Dragon Man; Quickbelle charge Jocasta but fails.
ARMY 2: Thinker moves an OM: Red Tornado kills Quickbelle and puts 1 wound on Power Girl, then takes a second turn to move Power Girl out of engagement and put 1 wound on Stargirl.
ARMY 1: Power Girl puts 1 wound on Jocasta.
ARMY 2: Thinker moves an OM: Jocasta takes a disengagement wound from Power Girl, but then puts 1 wound on Power Girl.
ARMY 1: Stargirl flies forward, failing her attack but dazzling Red Tornado.
ARMY 2: Thinker moves an OM: Dragon Man kills Stargirl.
Round Three: Army 1 wins Initiative.
ARMY 1: Power Girl puts 1 wound on Jocasta.
ARMY 2: Thinker: Red Tornado fails.
ARMY 1: Power Girl kills Jocasta.
ARMY 2: Thinker: Dragon Man grabs the Converter Belt, fails his attack, but dazzles Power Girl; Thinker gives Dragon Man a second turn but he again fails his attack.
ARMY 1: Power Girl kills Mad Thinker.
ARMY 2: Turn lost on Mad Thinker.
Round Four: Army 1 wins Initiative.
ARMY 1: Power Girl kills Dragon Man.
ARMY 2: Turn lost on Dragon Man.
ARMY 1: Power Girl picks up the Converter Belt, fails her attack but dazzles Red Tornado.
ARMY 2: Red Tornado fails.
ARMY 1: Power Girl puts 1 wound on Red Tornado.
ARMY 2: Red Tornado puts 1 wound on Power Girl (who loses the Converter Belt).
Round Five: Army 1 wins Initiative.
ARMY 1: Power Girl puts 1 wound on Red Tornado.
ARMY 2: Red Tornado picks up the Converter Belt, puts 1 wound on Power Girl, then dazzles her.
ARMY 1: Power Girl puts 1 wound on Red Tornado.
ARMY 2: Red Tornado kills Power Girl.
Red Tornado with 3 wounds, Awesome Android unwounded.
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