Added a new map, Cloisterphobia.
I wanted something that felt a little labyrinthine. There are many choke points of course, but I did try and give figures as many pathing options as possible in such close quarters. The glyphs are closer to the start zones and more protected from LOS than I typically try for, but with just Lodin and Dagmar I don't think it'll break anything too terribly. Brandar glyphs are random treasure glyphs.