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Old May 9th, 2010, 12:13 PM
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Re: D&D senarios for 3-4 players ... help please!

Well met!

Currently tweaking a scenario Chas, Taeblewalker, History Dude, and I played on Wednsday night [see my most recent blog entry, and a thread in Maps & Scenarios called "Simple Multiplayer Scenario Question"]. Basically, there are three teams of adventurers [x points apiece], and a fourth Dungeon Master team [y points]. The Dungeon Master's army is pre-positioned on two maps (the Hill and the Dungeon), which are linked by gates. Within the Dungeon are two Special Treasure glyphs. The object for an adventurer is to capture a glyph and return it to his start zone, and, of course, it is the DM's job to stop any team from doing this. Note that there are three players and two glyphs . . .

The tweaking is in the details. Tentatively, the DM's forces are arbitrarily split [50/50?] between the Hill and the Dungeon. The terrain will heavily favor the DM. In addition to the aforementioned glyphs, there will be a +1 Defense Treasure glyph within the DM's kill zone on the Hill, and a similarly placed +1 Attack Treasure glyph within the Dungeon. If the scenario is successful, there will be a balance between the adventurers' need to capture a Special Treasure glyph and carry it (no flying) back to their start zones, their desire to capture the other Treasure glyphs, and their need to ally with at least one of the other adventurers to pierce the DM's defenses.
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