Quote:
Originally Posted by Leaf_It
Try to think of a power that would be really interesting, maybe a bit complicated, or where you roll 12 attack dice. You might think, "wow, this is really overpowered." But it's not over powered so long as it is priced accordingly.
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Recall Scy's statement above:
Quote:
Originally Posted by Scytale
Look at how Taelord goes from terrible in a 400-point game to amazing in a 2000-point game. And that's just talking 1v1 on a simple map. That's why pricing calculators are only useful as a guideline, and why playtesting in many environments is important.
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Many powers can be perfectly balanced in a narrow environment at a specific price point, but be wildly broken (or useless) in other environments. Price alone cannot rescue many designs.