Re: Diplomacy
Some players prefer "draw-whittling," and some do not. Generally, as I recall, in games played by veterans you would see Russia eliminated in games such as this one, but not always. People could have long, unproductive conversations about that point, because (as I see it) it's basically a highly-subjective issue of game aesthetics.
In a way, it's not surprising that this game hit the Skids of Bitterness the way it did, because we had a couple of players who were both (1) quite skilled, but also (2) new at the game, so these familiar issues of endgame aesthetics were both relevant and new to them. So there was, for instance, some delaying of the game with (probably) pointless/aimless late-game deception, as some players explored this unfamiliar terrain. Veteran players, more familiar with the question of whether Russia would be or wouldn't be eliminated, would have been content with a matter-of-fact yes or no, but it may not have been that simple for new players.
It was a good game, I think, notwithstanding the strong language at the end. I would thank the players in the future to try a little harder to bite back gunboat violations, even when things are hot.
I'd be happy to run another, if and when we have the interest in sufficient numbers.
C3V "Easily the best quality classic customs I have ever seen." = =
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