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Old February 18th, 2011, 01:20 PM
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SirGalahad SirGalahad is offline
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The Book of Glyph of Infectious Disease

The Book of Glyph of Infectious Disease
Perpetual Wounding


C3G MARVEL
(RELEASE SET)


Download the Card PDF Here



Download the Glyph PDF Here




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Glyph Bio - Despite their superhuman abilities, not even the mightiest of Heroes can stand up for long against the effects of the tiniest microenemies.
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EQUIPMENT GLYPH

When a common or squad figure stops on this Glyph, the figure is destroyed. When a Unique Hero stops on this Glyph, the figure must equip this Glyph and place a black Infection Marker on its Army Card. After any figure with an Infection Marker takes a turn, roll the 20-sided die for each adjacent figure that does not have a black Infection Marker on its Army Card, one at a time. If you roll 5 or higher, and the figure is a common or squad figure, destroy the figure; otherwise, place a black Infection Marker on the affected figure's Army Card. At the end of each round, place one Wound Marker on each Army Card that has an Infection Marker on it. This figure cannot lose this Glyph by receiving wounds.



-Type of Glyph-
  • Equipment Glyph: Equipment Glyphs, are a special type of Glyph similar to Treasure Glyphs that were introduced in the Heroscape Battle for the Underdark Master Set. Equipment Glyphs are normally mobile and can be carried by a Unique Hero unless otherwise stated in a scenario. Treat Equipment Glyphs as normal Glyphs with the following exceptions. Some scenarios may break these rules.
    1. If the figure is a Unique Hero they can choose to pick up the Equipment Glyph by placing the Glyph on that Unique Hero's Army Card. Remember that Uncommon figures are considered Unique for all special powers and Glyphs.
    2.The power of the Equipment Glyph is in effect while a figure carries it and it affects only the figure that is carrying it unless otherwise stated. Note: For Equipment Glyphs that have an "Area of effect" (i.e. the power text states "within X spaces"), the Glyph is considered to be positioned on the space occupied by the Hero carrying the Glyph.
    3. At any point before, during, or after moving a Unique Hero figure carrying an Equipment Glyph that you control, you may announce that the figure is passing the Equipment Glyph to an adjacent friendly Unique Hero figure. Place the Equipment Glyph on the friendly figure's card.
    4. A Unique Hero can only carry one Equipment Glyph at a time. If a Unique Hero you control carrying an Equipment Glyph lands on another Equipment Glyph, after activating the Glyph you may choose to replace the glyph already on the Unique Hero's card with the newly activated Glyph. Place the Glyph formerly on the Unique Hero's card power-side up onto a space the figure currently occupies.
    Dropping Equipment Glyphs: At any point during a figure's movement, you may announce that the figure is dropping an Equipment Glyph. Place the Equipment Glyph power-side up onto a space the figure currently occupies. That figure may now continue its movement. Note: You cannot drop an Equipment Glyph onto a space that already has another Glyph on it.
    Losing Equipment Glyphs: If a figure you control that is carrying an Equipment Glyph is destroyed or wounded, choose one opposing player to immediately place the Glyph power-side up on an empty space within 5 spaces of the space your figure last occupied.
-Rulings and Clarifications-
  • N/A
-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial Playtest:
  • Second Playtest:
  • Third Playtest:

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS

Last edited by SirGalahad; March 10th, 2011 at 02:27 AM.