Re: Spite's Custom Units - Air Elementalist & Archon, 1/4
Pretty cool idea. The army will almost feel like orcs with every unite synergising with the others in some way.
Everything seems to work, but I did have a question/concern with "Focused Energy Air Bonding" and "Summon Air Archon"
You were tricksey with what you did and I am sure if it was intentional or not.
With the way it is worded, you can:
Move Syphen
Take a turn with three Air Elementals
Summon (attempt) an Air Archon
That feels like a little much. I could be wrong, though. It feels like it is taking alot of thought out of the unit because there is only one good option. If you had to decide between bonding and taking a full turn, it would make the unit more interesting.
Finally, if you are using the DDM Archons I think you are, I have to agree, those are some amazing sculpts. I was hoping those were what would be used for the elementals.
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