Refining that a bit, because I like that idea:
Quote:
JUSTICE LEAGUE SUPPORT
At the start of the game, place 1 blue Justice League marker on this card for each Unique Protector or Scientist Hero you control, to a maximum of 3. When rolling for initiative, if at least one Order Marker is on this card, you may add 2 to your roll for each Justice League marker on this card.
BOOM TUBE TRANSPORT
Instead of taking a turn with Cyborg, you may remove 1 Justice League marker from this card. If you do, place a Glyph of Boom Tube power-side up within 3 spaces of Cyborg. You may then choose a figure you control within 6 clear sight spaces of Cyborg. Immediately move Cyborg and the chosen figure up to 3 spaces each. After moving using Boom Tube Transport, Remove the Glyph of Boom Tube from the battlefield.
CYBERNETIC ENGINEERING
At the end of a round, you may remove one Wound Marker from this card or the Army Card of a Unique Android Hero or Unique Cyborg Hero adjacent to Cyborg.
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This allows Cyborg and 1 other figure to move each time he removes a Justice League marker. So Cyborg can travel with said person through the Boom Tube, or he can choose to stay back and transport the next person on the next turn.