NAME = ETERNAL WARRIOR
SECRET IDENTITY = GILAD ANNI-PADDA
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = WARRIOR
PERSONALITY = VALIANT
SIZE/HEIGHT = MEDIUM 5
LIFE = 4
MOVE = 6
RANGE = 1
ATTACK = 6
DEFENSE = 5
POINTS = 230
BATTLE THROUGH THE DEADSIDE
When Eternal Warrior is destroyed, begin your next turn with a total of 4 Wound Markers on this card. While Eternal Warrior is destroyed, whenever you reveal an Order Marker on a card you control, you may roll a combat die. If you roll a skull or a blank, remove one Wound Marker from this card. After removing the last Wound Marker from this card, place Eternal Warrior on an empty space adjacent to any figure you control.
TACTICAL INTERPOSE
After revealing an Order Marker on the card of an engaged figure you control, you may immediately move Eternal Warrior up to 2 spaces. If Eternal Warrior ends this move adjacent to an engaged figure you control, you may immediately switch that figure and Eternal Warrior. Switched figures never take leaving engagement attacks.
A COWARD'S REWARD
Eternal Warrior rolls one additional die against figures leaving an engagement with him.
SUPER STRENGTH
Early Drafts: