Re: Soldiers of Valhalla-nominations and discussion
ALERT - random KC theoryscape ramblings about proposed figures coming!
Asmodeus - I actually like the look, feel and power level of this guy. When compared to Me-Burq-Sa, I don't think he's much stronger, if at all. He doesn't have range (which greatly weakens his 2 special powers compared to MBS) and has pretty low survivability, but would be a fun and balanced figure, I think. I don't know that Arrow Gruts need all these new bonding heroes, though.
Blood Raptor - Again, not sure that the Arrow Gruts need any more, but I really like this guy, too. The wording on Pack Hunting needs work though ("the same figure" bugs me - maybe "the attacked figure?" I'd have to go look at the Grok Riders card as they have a similar mechanic). I don't think it's too powerful for the points, and I like that you can move 2 you didn't activate, since that gives me incentive to play more than one.
Gordyrr - This guy is broken at 145 Points. Straight up broken. He has a super Queglix Gun and Evil Eye Protection that works against any attack, plus he flies. No way.
Swarm Gruts - 10 figures for 50 Points, and they dodge start zone restrictions? Super broken. Even worse than Gordyrr.
Centaurions - These guys probably aren't too strong for their points, but I don't really see a practical use for them alongside Romans - there's just too many figures. I don't think they're broken, but I just don't really like them I guess...
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