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Old June 4th, 2022, 08:47 AM
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Skinderella Skinderella is offline
 
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Re: Public Design Workshop

Quote:

NAME = CHUN-LI

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = AGENT / LAWMAN
PERSONALITY = DEDICATED / RESOURCEFUL / DISCIPLINED /

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 3
ATTACK = 4
DEFENSE = 6

POINTS = ???


INTERPOL TEAM-UP
At the start of the game, choose Chun-Li and up to two other Unique Agent, Fighter, or Soldier Heroes you control to be Partners. For the remainder of the game, before a Partner takes a turn, you may immediately move or attack with one of the others that has not moved or attacked this player turn.

COMBO CHOREOGRAPHY
Figures cannot move during Chun-Li’s turn while engaged to her. Once on her turn, after attacking an enemy figure, she may either:
•attack the same figure an additional time with a normal or special attack. Or,
•move up to 3 spaces and attack an adjacent figure with a normal attack, taking no leaving engagement attacks and rolling one additional attack dice for this attack.

HYAKURETSUKYAKU SPECIAL ATTACK
Range 1. Attack 3.
After attacking with this special attack, Chun-Li may attack the same figure 3 additional times. When defending against this attack, the defending figure subtracts 1 from their defense for each previous attack made with this special attack this turn that rolled at least 1 skull. This special attack may only be used once per turn.

Old write-up:
Spoiler Alert!
Updated my Chun-Li design a bit. Not sure if the Perp mechanic is worth keeping and just sticking to the Partner stuff, since she'll often be up against class based armies.

Last edited by Skinderella; June 8th, 2022 at 05:11 PM.
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