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Old August 9th, 2016, 10:33 AM
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Re: The Book of Leonardo - Public Playtesting

That's a good point, V. Another reason I had for doing it this way was to avoid a whole bunch more testing. However, since we were lowering all of the 3 other turtles by 10 points each, maybe we could keep them at their normal points with a +1 defense boost?

Then we just add the attack boost to Turtle Power and give Leo a +1 attack and defense and try them all again at 700.

To sum up, we leave the points as-is for the other 3 turtles and we give them all +1 Defense. Then we change Leo to:

Quote:
NAME = LEONARDO
SPECIES = TURTLE
UNIQUENESS = UNIQUE HERO
CLASS = NINJA
PERSONALITY = DISCIPLINED

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 6

POINTS = 210

TURTLE POWER
After revealing an Order Marker on this card and taking a turn with Leonardo, you may choose up to three other Ninja Turtles you control. One at a time, remove an unrevealed Order Marker from each of the chosen Ninja Turtles' Army Cards to add 1 to its attack dice and take an immediate turn with the chosen figure.

NINJA FOCUS 1
When you roll the 20-sided die for a Ninja you control, you may add or subtract 1.

DOUBLE ATTACK
When Leonardo attacks, Leonardo may attack one additional time.

STEALTH LEAP 12
Instead of his normal move, Leonardo may Stealth Leap. Stealth Leap has a move of 3. When counting spaces for Leonardo's Stealth Leap movement, ignore elevations. Leonardo may leap over water without stopping, leap over figures without becoming engaged, and leap over obstacles such as ruins. Leonardo may not leap more than 12 levels up or down in a single leap. When moving with Stealth Leap, Leonardo will not take any leaving engagement attacks.

Quote:
Originally Posted by Craig Van Ness View Post
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