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Old May 18th, 2019, 04:09 PM
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Re: [Pod 0] UNIT NAME (Lantern Geists) - Design

I think that we can begin with 5 move and move down to 4 if testing shows them to be too strong. I'm happy with 2A/5D, though.

Here's a quick stab at wording for Dying Lights if we want each Squad figure to have a chance of being destroyed:

Quote:
Dying Lights
When a NICE GHOST that you control is destroyed, you may place it on any Unique Army Card. After a figure with a NICE GHOST on its Army Card takes a turn, you may roll the 20-sided die. If you roll a 19 or a 20, destroy that figure.
Alternatively, we can still go with 15/16+ dealing one wound, which improves the potency against squads and makes them more consistent overall, but lowers the Ne-Gok-Sa aspect of the design.

For personalities, Merciful feels like a poor fit to me given that they drag people to their doom. Resolute works, albeit it is a little plain. If we wanted a more unique/memorable personality, I'd be fine with going with a Wise angle here or another direction altogether.
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