Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
As long as not-currently-Heroscapers can get the gist of what it does, we might be OK. Though to be fair a Magic judge does have to be able to parse dense rules.
If we did want to go a simpler route, we could try this:
GRAVITY PULL
After moving and before attacking, choose a[n enemy] [small or medium] figure within 2 clear sight spaces of Ozuul. Place the chosen figure adjacent to Ozuul. Figures moved with Gravity Pull will not take leaving engagement attacks.
GRAVITY CRUSH SPECIAL ATTACK
Range Special. Attack 1 + Special.
All figures adjacent to Ozuul are affected by Gravity Crush Special Attack. Roll 1 attack die plus 1 additional attack die for each figure adjacent to Ozuul. Roll attack dice once for all affected figures. Each figure rolls defense dice separately.
A lot fewer words on the card, and still allows the choice between one big normal attack (for when he's just sucked in that one figure) and GCSA (for when he pulls in a critical mass). We could also even drop the "enemy figure" bit from this version, to allow him to "carry" allies around, although bonus movement is already something we have plenty of in this set.
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