Pared down nicely from what it was. It'll be strange to have her working with Commissioner Gordon, Alfred, and Robin ....
Quote:
Originally Posted by Arkham
SLY ARSENAL
At the start of the game, choose up to 2 of the following: a Glyph of Utility: Bolas, a Glyph of Utility: Whip, or 3 Glyph of Utility: Caltrops. Place the chosen glyphs on this card. Catwoman cannot lose these Glyphs by any means unless she is destroyed.
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For now, should probably list the power text of the two new glyphs in the SP. Eventually they'll need their own threads, but that can wait until Final Editing. Bolas should probably be linked in the OP.
Quote:
Originally Posted by Arkham
WHILE THE BAT'S AWAY...
If Catwoman is not within clear sight of a Bruce Wayne figure you control, she has the class of Thief instead of what is listed on this card. After taking a turn with a Bruce Wayne figure you control within clear sight of Catwoman, you may immediately take a turn with Catwoman, and you may not take a turn with any additional figures.
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Verbiage update to match our precedent.