I very much want to thank everyone for all the hard work they've put in to collect all these .stl files! I've had my 'Scape on the shelf for a long time and I'm glad to be able to dust it off with a slightly expanded collection
I'm off to a good start!
I have an Ender 3 V2
0.4 mm nozzle
Cura 4.7
I use a variety of profiles I got from Fat Dragon Games (excellent setup and resource BTW)
I print the terrain tiles upside down- it really limits the amount of supports needed. I successfully printed the single hex tiles upright without supports but it had enough stray filaments that the cleanup didn't save me any time.
The actual lava tiles are right-side up with supports- it's the only way to get the glossy sheen on them. Face-down saves filament but gives you a grainy texture where it touches the buildplate.
The tiles themselves have a much looser fit tolerance. They don't really grip each other very tightly. For example, one tile doesn't fix another tile in place but if you have a tile gripped on two sides it won't fall away. I'm not sure this is a problem worth fixing. I have OEM tiles that are so tight that it's all you can do to just separate them. I did have one lava tile misprint (disconnect and readhere to buldplate) and the resulting 0.5 mm offset makes it grip other tiles pretty tightly.