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Originally Posted by Ronin
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Originally Posted by laughing matter
SUPERIORITY COMPLEX
Spider-Man may attack one additional time for each opponent's figure within 4 clear sight spaces, up to a maximum of 4 attacks. Roll 1 additional die when attacking and 1 fewer die when defending with Spider-Man for each figure he is engaged with.
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Right, so the tricky thing here is that the number of opponents' figures within 4 clear sight spaces can vary between attacks as figures get destroyed or Angel moves them around or whatever, so it's not too clear how the power handles that situation.
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Yeah, as is, I don't know either.
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My first couple thoughts on how to resolve that are that you could either bypass that with a book-keeping clause that makes the number of attacks dependent on how many figures were there before he attacked,
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This sounds good to me.
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or you could do something that just lets him attack up to 4 times, but prevents him from attacking the same figure twice. The former is closer to the original mechanics, but the latter is a little cleaner mechanically and prevents him from boosting up his attack and mauling one figure.
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I kind of like the idea of him mauling one figure. If you read Superior Spider-Man, then you should remember what happened to Jester and Screwball. If you don't, look it up and immediately cringe. It was bad.
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You may also want a cap on the attack/defense modifier? Limiting it to +3/-3 keeps it from getting too crazy.
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If we go with the version that lets him beat the crap out of one figure, then a cap is definitely needed.
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Love this power, though. Really nails the character in a cool way and just needs a couple little wrinkles smoothed out.
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Thanks!