Re: The Book of S.W.A.T. Exposives Expert
NAME = S.W.A.T. EXPLOSIVES EXPERT
SPECIES = HUMAN
UNIQUENESS = COMMON HERO
CLASS = LAWMAN
PERSONALITY = DISCIPLINED
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 5
RANGE = 5
ATTACK = 3
DEFENSE = 4
POINTS = 35
STUN GRENADE
Before a Lawman you control attacks a figure that was not adjacent to it at the start of its turn, if the defending figure is within 4 clear sight spaces of at least one S.W.A.T. Explosives Expert you control, you may roll the 20-sided die. If you roll 9 or higher, the defending figure and each figure adjacent to the defending figure roll 2 fewer defense dice against that attack. Destructible objects are not affected by this special power. Stun Grenade can only be used once during your turn.
EXPLOSIVE CHARGE
Before taking a turn with an unengaged S.W.A.T. Explosives Expert you control, you may choose a destructible object that your S.W.A.T. Explosives Expert is either on top of or adjacent to. After moving and instead of attacking with that S.W.A.T. Explosives Expert, the chosen destructible object receives 3 wounds.
Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man
TUTORIAL FOR RE-BASING FIGURES
3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
Last edited by SirGalahad; May 4th, 2014 at 12:33 PM.
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