NAME = SINESTRO CORPS SOLDIER
SPECIES = KORUGARAN
UNIQUENESS = UNCOMMON HERO
CLASS = INSURGENT
PERSONALITY = TERRIFYING
SIZE/HEIGHT = MEDIUM 5
LIFE = 3
MOVE = 5
RANGE = 1
ATTACK = 2
DEFENSE = 2
POINTS = 110
YELLOW POWER BATTERY 2
Start the game with 2 yellow Battery Markers on this card. Add one to this Sinestro Corps Soldier's Move, Range, Attack, and Defense for each yellow Battery Marker on this card.
YELLOW POWER SHIELD
Anytime this Sinestro Corps Soldier is attacked by an opponent's figure and at least one skull is rolled, instead of rolling defense dice normally, you may remove one yellow Battery Marker from this card and ignore that attack.
TACTICAL FORMATION
After revealing an Order Marker on any Unique Yellow Lantern's Army Card, and after taking a turn with that Yellow Lantern, you may take a turn with any Sinestro Corps Soldier you control. You may not take any additional turns with other Sinestro Corps Soldiers you control.
SUPER STRENGTH
FLYING
Spoiler Alert!
Quote:
Originally Posted by Adam Souza
Following Your Lead - At the beggining of the battle pick 1 unique hero you control for this Yellow Lantern to follow. When you move the chosen figure this Yellow Lantern may move as well.
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Kind of a cool idea, but it would be a NIGHTMARE if you have lots of these guys...
Maybe if ALL of them follow a single hero, but each of them following a different would be too overwhelming.