Re: The Book of Kid Flash (Wally West)
NAME = KID FLASH
SECRET IDENTITY = WALLY WEST
SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SIDEKICK
PERSONALITY = TRICKY
SIZE/HEIGHT = MEDIUM 4
LIFE = 4
MOVE = 9
RANGE = 1
ATTACK = 4
DEFENSE = 3
POINTS = 110
SUPERSPEED
Kid Flash may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Kid Flash, if he did not use his Slipstreaming special power this round, he may move up to an additional 4 spaces.
SLIPSTREAMING
After revealing an Order Marker on the Army Card of a Unique Hero you control that is adjacent to Kid Flash and immediately after moving that Unique Hero, you may move Kid Flash up to the same number of spaces the Unique Hero moved. Kid Flash must end his movement on a space the Unique Hero moved onto this turn.
SPEED DODGE 2
When Kid Flash defends against an attack, and you roll at least one blank, Kid Flash takes no damage and may immediately move up to 2 spaces.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
Last edited by Viegon; January 25th, 2016 at 06:57 PM.
Reason: update to Superspeed
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