Quote:
Originally Posted by ReqMan
But he could also do well with a nice normal melee attack, with a Dual Strike ability that lets him hit 2 enemy figures in 1 turn (but not the same) with his normal attack. And then a Combined Special Attack that allows both attacks on the same figure, but being special it cant be modified.
The perhaps some sort of defensive ability, or maybe a lava ability.
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I like this as well. Why not add immunity to fire based attacks, and lava field damage.