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Old July 30th, 2009, 04:22 PM
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Felindar Felindar is offline
 
Join Date: January 15, 2007
Location: IN - {Chicagoland} Valparaiso
Posts: 1,545
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Re: Felindar's Comic Customs

Here are the thoughts I have on the Duo.


STAR SPANGLED KID 150 points
4 Life
6 range
7 move
4 attack
3 Defense


Flight

SINERGEY
Cannot be drafted without Stripe. Before you take an action with The Star spangled kid, you may first take an action with Stripe.

COSMIC ROD
Ssk adds 4 Dice to her defense dice or can add 3 dice to the defense of herself, and all adjacent figures. If she defends all adjacent figures, the shield stays in that format until she acts again.

Energy blast.
Range 5 3 dice to target and 2 to each adjacent figure.

STRIPE 250
6life
4 range
7 move
5 attack
5 Defense

Unique


Flight Super strength

SINERGEY
Cannot be drafted without Star-spangled kid. If the SSK is removed from the game or control of her card changes. Stripe gains 1 extra Defense dice and 2 extra attack dice against the figure that affected her.

TOUGH
When rolling defense dice against any attack, STRIPE always adds one automatic Shield to whatever is rolled.

God makes us strong for a little while so we can defend the weak.
DnD Customs
Comics Customs
Custom Terain
TREKSCAPE
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