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Heroscape with HexScape
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August 28th, 2015, 11:01 AM
Porkins
guy who got blown up over Yavin, The
Join Date: February 24, 2009
Location: CA - East Bay Area
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Re: Heroscape with HexScape
Quote:
Originally Posted by
White Knight
This is one way to do it:
Virtualscape
I made a street level. Then I made a building top layer 30 layers up (floating in the air).
Blender
I created a building that would just fit under the building top layer. Then I added the building as part of my army.
It will work if no one moves the building or places figures inside the building.
Jabba is a 2-hexer??
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