Re: The Book of Vulcanmech Incendiborgs
Here's an army I'm going to spend some time trying out and learning
Tor-Kul-Na
3x Nagrubs
Vulcanmech Incindenborgs
for 510 points
Having to first stop Tor-Kul-Na, then full health incindenborgs seems like a challenge. The army also has a lot of potential by alternating between the two big threats especially on smaller maps.
I've played a few games with it so far and its a blast to play. I enjoy the moves and risk taking with Tor-Kul-Na. Nagrubs can help screen a little for the incindenborgs which is a great utility since they only have 2 attack. The incindenborgs help Tor-Kul-Na out with range, both fight hard against squads, and Tor-Kul-Na has the attack to hit through high defense.
I like that it seems strong against some of the top figures too: Raelin, rats, and Q9
Last edited by Meerca; December 23rd, 2019 at 05:54 AM.
|