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Old November 14th, 2012, 01:49 AM
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Re: The Book of Baron Helmut Zemo - Design Phase

Quote:
Originally Posted by johnny139 View Post
Yeah, but Parry and Swordsmanship only work in melee, and this guy only having 3 Defense against range is REALLY crappy for an expert tactician, combatant, marksman, and general renaissance man.
Fair enough. I think Parry will still be fun with his defense to 4, so I can make that change for sure. I don't want him to be a chump against range either.

Quote:
Originally Posted by johnny139 View Post
I think Master of Deception is solid as-is; I think the general feel of "ha ha, you thought I was going to do this, but I'm really going to do THIS!" is perfect for the character. I just wish it had more... presence, so to speak?
I'm not sure exactly what you mean by "presence," but I'm certainly open to suggestions and brainstorms. Especially from someone more familiar with the character. If a power like Parry, which is fun but non-essential, has to bite the dust in order to get a more representative power on the card, I'm open to that.

Quote:
Originally Posted by quozl View Post
Do you need to reveal the X to use Master Swordplay? Do you get the automatic skull for each attack or just the first?
Yes to the first question. Is that unclear in the text?

You get an automatic skull as a direct result of revealing the X-Marker, so you just get the one initial auto skull.

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