Quote:
Originally Posted by Shiftrex
Got some work done with some new people and some solo testing in unexpected spare time ^^ sleep is overrated. Question for submission clarity and theme on the name of my first ability here... it's obviously been called a few things. I think Scent of Blood is very direct and thematic but with the change to exclude non-species heroes and be reliant on Wulflings, is it better as Scent of Blood or as Wulfling Pack Tactics?
WULFLING HUNTERS
GENERAL = ULLAR
PLANET = FEYLUND
SPECIES = WULFLING
UNIQUENESS = COMMON SQUAD
CLASS = HUNTERS
PERSONALITY = FEARSOME
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50
SCENT OF BLOOD / Wulfling Pack Tactics
After revealing an Order Marker on this Army Card, if the Wulfling Hunters wounded an enemy figure then you may take an additional turn with a Wulfling Army Card that you control. All figures taking a turn with SCENT OF BLOOD / Wulfing Pack Tactics must be unengaged at the start of their turn.
STEALTHY 3
When an unengaged Wulfling Hunter is attacked with a normal or special attack, add 3 defense dice to the defending Wulfling Hunter.
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That's what SF's suggested change would be. Looks shorter, which is awesome. 3 sentences on the entire card is pretty tight.