Re: 3 Player Games - Ethics?
Diplomacy is all fine and good, and I love a game with lively diplomacy as much as the next guy.
However, the alternative solutions to forcing balance on a 3+ player game are nevertheless important for semi-official games, or when the players have a tendency to avoid diplomacy altogether. The latter has often been my experience with the people I play with, where the same alliances arise each game invariably. In that type of situation, alternatives to FFAs are quite necessary for an enjoyable game.
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