Re: How do I effectively use multiple Common Squads?
In general, tubafication, it's not going to work well. If I manage to kill a single figure, then you're unable to attack with a full activation. The 10th are almost the archetypal example of an army that works best when bringing up all the reserves close behind the first wave.
Unless your opponent is using Emirroon, I don't see how the "train derailment" analogy works at all.
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