Re: Heroscape and Magic: the Gathering - Inventive Concepts
I'll echo what some have already said to a degree. Heroscape has some of the same concepts, but they look different. I like the way they look a lot better, myself.
All the "spells," "counters," etc. are contained completely on the cards and represented by the figures' abilities. I really don't want to play planeswalker when I am playing Heroscape. I want to act out the battles between the "creatures" in more detail than Magic allows. Restricted/banned has its place in specific tournaments, but should never be adopted across the board. Heroscape is pretty balanced, so it doesn't need it. The banned/restricted lists in Magic were out of control, and I really hate the direction that game took a long time ago.
There are definite parallels, though!
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