The "Enforcers" are a nice army on their own, especially with Nadia. And I like the female pilot under all that power-armor (nice touch).
Interrupting turns will probably need an FAQ but it is a nice mechanic. Keeping her up with the MicroCorp Enforcers might be a challenge to OM management but sounds fun.
The Enforcers are a little over-priced at 85 points. Maybe a drop to 70?
Squad:
Spoiler Alert!
Quote:
Originally Posted by Ixe
Keeping with Scifi for the moment, these are Deadzone Assault Enforcers. They are unpainted and require assembly.
NAME = Microcorp Enforcers
GENERAL = Vydar
PLANET = Earth
SPECIES = Human
CLASS = Enforcers
PERSONALITY = Disciplined
SIZE = Medium 5
COMMON SQUAD
Life = 1 (3 Figures)
Move = 4
Range = 6
Attack = 2
Defense = 4
Points = 85
ENERGY BLADE 2
If a Microcorp Enforcer is attacking an adjacent figure, add 2 dice to that Microcorp Enforcer's attack.
Simple and straight forward, these guys are as versatile as they are solid. Their vicious energy blades and heavy armor can have them match toe-to-toe with the likes of the Horned Skull Brutes in melee or they can pick away at the enemy from afar. The bulk of their armor comes at a cost, however, significantly reducing their speed.
I always appreciate comments and insights on my units. Now that it looks like I have a bit more free time, I'm probably going to roll back and polish some of the designs of my previous units.
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