Quote:
Originally Posted by Captain Stupendous
@ Zetsubo
@ Alexandros
@ Skinderella
@ NecroBlade
@ Astroking112
@ flameslayer93
Thoughts on this proposed change to Healing Waters?
Quote:
HEALING WATERS
After moving and before attacking, you may roll the 20-sided die for any or all other friendly wounded heroes within four clear sight spaces of Nephda. If you roll a 15 or higher, remove a wound from that figure's Army Card. If that figure is on a water space, add 5 to your roll.
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It's from me.
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Since this has been in progress for some time with three votes for and zero against, I'll say this passes and update the OP with this revision.
@
Scytale
, whenever you get the chance to re-run the checklist with this new version of the power just let me know and I'll relink the checklist before we proceed to Playtesting. Thanks all!