Re: Green Lantern Hal Jordan - Design Phase
I find that once you get to the point where he's losing markers, he's usually in melee anyway, and isn't doing a lot of movement or ranged attacks at that point. I also like that, as his battery gets drained, he's increasingly forced into the fight (both due to a lower range and due to not having the ability to run as quickly).
C3G can be played with official Heroscape, but it's not recommended.
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